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Course Description     Download pdf format

Adobe Flash CS4: Level 3
[ Course No. FlashCS403 - 1 Day ]

  • AUDIENCE

This course is intended for Flash designers and developers who want to master the skills required to develop robust applications using Flash CS4 with ActionScript 3.0.

  • OBJECTIVES

Upon successful completion of this course, students will be able to:

  • Build a robust application using Flash.
  • Use videos in Flash.
  • Program using advanced ActionScript code.
  • Deploy a Flash application.
  • PREREQUISITES

To gain the most from this course, students should have taken the following courses: Adobe® Flash® CS4: Level 1 and Adobe® Flash® CS4: Level 2, or have equivalent knowledge. They must also have a desire to expand their knowledge of ActionScript 3.0.

  • COURSE OUTLINE

Lesson 1: Building an Application

  • Topic 1A: Import Assets for an Animation XFL
    • How to Import Assets for an Animation
  • Topic 1B: Edit Animations
    • The MOTION EDITOR Panel
    • How to How to Edit Animations
  • Topic 1C: Build a Navigation Structure
    • Menu Structures
    • Scene Navigation
    • How to Build a Navigation Structure

Lesson 2: Using Videos in Flash

  • Topic 2A: Encode a Video Object
    • Adobe® Media Encoder CS4
    • How to How to Encode a Video Object
  • Topic 2B: Add Videos to a Movie
    • The Import Video Wizard
    • Linked Videos
    • Embedded Videos
    • Video Streaming from Server
    • The FLVPlayback Component
    • Video Masking
    • How to Add Videos to a Movie

Lesson 3: Programming with Advanced ActionScript

  • Topic 3A: Introduction to Object-Oriented Programming
    • OOP
    • Classes
    • Objects
    • Inheritance
    • Encapsulation
    • Polymorphism
    • Abstraction
    • Interfaces
    • Packages
  • Topic 3B: Use ActionScript for Animations
    • The import Directive
    • The Tween Class
    • How to Use ActionScript for Animations
  • Topic 3C: Load Data from an External Source
    • The Loader Class
    • XML Objects
    • XML Data Access
    • Shared Objects
    • How to Load Data from an External Source
  • Topic 3D: Create Custom Classes
    • Document Classes
    • How to Create Custom Classes

Lesson 4: Deploying a Flash Application

  • Topic 4A: Create a Preloader
    • Preloaders
    • How to Create a Preloader
  • Topic 4B: Publish a Flash Application
    • AIR
    • Adobe Device Central
    • How to Publish a Flash Application

Appendix A: Localizing Content in Flash

Appendix B: Testing and Debugging a Flash Application

Appendix C: Exporting a Flash Application